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1. FULL BOOK AUTHORSHIP: “Technology and Art of Entertainment Computing: Advances in Interactive Media for Entertainment Computing”, To be published by Springer in 2008

1. BOOK CHAPTER: in book “Pervasive Gaming”, to be published in 2008, Germany

2. BOOK CHAPTER: “SOCIAL AND PHYSICAL INTERACTIVE PARADIGMS
FOR MIXED REALITY ENTERTAINMENT” in Emerging Technologies of
Augmented Reality: Interface and Design, Idea Group Publishing, 2007,
ISBN: 1-59904-066-2

3. BOOK CHAPTER: Education Across Borders Editors: Malcolm H. Field & James Fegan ISBN 4-903107-00-0, Waseda University Press, An Inter national Cross-Border Research Laboratory: The Case of the Human Interface Technology Lab Singapore Adrian Cheok and Thomas Furness, Page 157 to 175

4. BOOK CHAPTER: Part-Chapter in ”Power Electronics Handbook” (Topic is on Switched Reluctance Motors), Ed. Muhammad Rashid, Academic Press, 2001, ISBN 0125816502

5. BOOK CHAPTER: “High Robustness of Fuzzy Logic Systems in Switched Reluctance Motor Drives”,A. D. Cheok , 40-page chapter in new Springer Verlag book “Soft Computing in Industrial Electronics.” (published 2002) edited by Seppo Ovaska. Foreword by Dr Paul J Werbos, Program Director, National Science Foundation

6. BOOK CHAPTER: “Control of Switched Reluctance Motor Drives”, A. D. Cheok , 30-page chapter in new Springer Verlag book “Fusion of Soft Computing and Hard Computing with Applications.” (IEEE Press to be published 2003) edited by Seppo Ovaska.
1. BOOK CHAPTER CONTRIBUTION: “A New Economical Fluorescent Lamp Information Transmission System For Indoor Tracking With Applications For Indoor Games, Yue Li, A.D. Cheok, in “Entertainment Computing Technologies and Applications”, Kluwer Academic Publishers, Boston Hardbound, ISBN1-4020-7360-7 February 2003

2. BOOK CHAPTER CONTRIBUTION: “Magic Music Desk: A MultiModal Embodied Interactive Desk”, Zhou Zhiying, F. Farbiz, Chen Xiang- dong, A.D. Cheok, Liu Wei, in “Entertainment Computing Technologies and Applications”, Kluwer Academic Publishers, Boston Hardbound, ISBN1-4020- 7360-7 February 2003

3. BOOK CHAPTER CONTRIBUTION: “Touch Space: An Embodied Computing Mixed Reality Game Space”, Wang Weihua, Xubo Yang, A.D. Cheok, M. Billinghurst, H. Kato, in “Entertainment Computing Technologies and Applications, Kluwer Academic Publishers, Boston Hardbound, ISBN1-4020-7360-7 February 2003

4. BOOK CHAPTER CONTRIBUTION: “3D Live Humans In Mixed Reality Entertainment”, S.J.D. Prince, A.D. Cheok, F. Farbiz, T. Williamson, N. Johnson, M. Billinghurst, H. Kato, in “Entertainment Computing Technologies and Applications”, Kluwer Academic Publishers, Boston Hardbound,
ISBN1- 4020-7360-7 February 2003


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