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Widgets & Mobile 2.0
Abstract

Widgets & Mobile 2.0: What is it all about? What are the cool toys? How is the user experience going to come to everyday people... What needs to change? HCI issues that arise when the target population is not tech savvy..

Widgets are small, single-purpose, highly graphical and interactive Internet-enabled applications. Apple's Dashboard for OS X was the commercial pioneer of the widget phenomenon, though MIT's Project Athena was the actual inventor, back in the 1980s. [1] This panel features speakers who will present their positions on the technology and its related user interface concepts, with questions from both the moderator and the audience.
Speakers
Scott Jenson, Google

Scott Jenson has been doing user interface design and strategic planning for 20 years. He worked at Apple on System 7, Newton, and the Apple Human Interface guidelines. For 3 years, he was the director of Symbian's DesignLab, managing 20 people to design, prototype, user test, and specify future mobile wireless products. Following that, he was VP of product design for Cognima, Ltd, in the UK.

As a battle scarred veteran of the software industry, Scott has shipped a consumer spreadsheet, been a part of 2 Mac OS releases, 5 Newton product cycles, 4 commercial web site revisions, designed 3 different mobile phone UIs, run dozens of usability trials and focus groups, has 10 patents granted and 20 in application.

He is currently the Mobile UI Manager at Google where he has worked on numerous XHTML and mobile Java applications.

Scott Weiss, Usable Products Company (Moderator)

Scott Weiss, Principal of Usable Products Company and author of “Handheld Usability” (John Wiley & Sons: 2002) will moderate this panel. Scott is an outspoken critic of mobile device usability, having presented and taught at MobileHCI, SIG-CHI, DIS, UPA, HFES, and many other academic and commercial conferences.

Prior to forming Usable Products Company in 1996, Scott held career roles at Apple, Microsoft, Sybase, and Autodesk. Scott’s team at Usable Products Company worked extensively with Vodafone’s User Experience Group on the Simply, the world’s first successful operator-designed mobile phone.

Nicholas Foo

Nicholas is currently technical team leader for the Forum Nokia Technical services and consultancy team in APAC. In his role, Nicholas is responsible for the technical team’s activities in all the key technologies that Nokia embraces. In addition he has responsibility for sales generation for consultancy

He has been with Nokia for 5 years, starting with Nokia Networks, then Nokia mobile phones and Forum Nokia.

In his career, he has worked with Object-oriented software companies, building Integrated Development Environments ( IDE ) and UML case tools, prior to Nokia, he worked with telecom operator, British Telecoms, creating financial telephony software.

He holds a bachelor of science in computer science, as well as a diploma in programming and systems analysis.



Mobile Search: The Future
Abstract

This panel covers mobile search: what does the future have in store for us? What about marketing and advertising—how will that impact the user experience? What about voice search? Do we have to all get QWERTY (or Asian language equivalent) keypads, or will the 12-digit keypad be enough?

Speakers

Leland Rechis, Google

Less is more, but it's more work for the designer, because there is more design work "behind the scenes," that the user does not see.

Leland is Leland Rechis, User Experience Designer, Google. Leland focuses primarily on Mobile Search, which has just launched a new user experience. Other Google products for which Leland has done design work include the re-launch of Blogger and launch of Google transit. Prior to Google, Leland has designed for Yahoo! HotJobs, BarnesandNoble.com, Razorfish and Organic. Leland is a born and bred New Yorker who dealt with a complete lack of good bagels and lox while living in San Francisco for a number of years.

Peggy Ann Salz, MSearchGroove

Peggy Anne Salz founded her site (http://msearchgroove.com) and MSearchGroove independent consultancy in response to the overwhelmingly positive feedback from her mobile search reports and her in-depth analysis for clients in the media and technology business. Peggy tracks not only the global mobile telecoms industry, but also the business models and trends that will shape its future. Her most recent report, Mobile Search & Content Discovery, establishes Peggy as an authority on mobile search and content discovery technologies enabling media companies and mobile operators to monetize the Long Tail of hit-and-miss content. She comments on daily developments in mobile search and mobile advertising for MoCoNews.net, a site recently described by the Wall Street Journal as “the required reading of the mobile content industry.” She is also a regular contributor to magazines and online destinations such as Mobile Communications International, Mobile Entertainment, Mobile Europe, Mobile Media, MusicAlly, and New Media Age.

Carol Taylor, InfoSpace

InfoSpace mCore™ Search offers a single point of entry for a comprehensive collection of heterogeneous data. InfoSpace provides an end-to-end mobile search solution, seamlessly blending results from multiple sources, including storefronts, WAP and web indexing, local search, and portal search. InfoSpace's meta-search technologies coupled with their focus on user experience allow them to deliver a comprehensive, relevant, and user-friendly solution capable of delivering multiple monetization models. InfoSpace has multiple worldwide operator deployments with over 1.5 billion monthly page views combined web and mobile.

Carol A. Taylor is Director of User Experience for the InfoSpace Mobile Division. Prior to her current role, she managed the UX for T-Mobile’s commercial web properties including e-commerce and self service, as well as paid, organic, and site search. Ms. Taylor was a founder and partner in both Magi Group Interactive and Sakson & Taylor, a leading content design and development firm. She brings two decades of experience in interactive, product, and information design, as well as user-centered research expertise and service business management. She is also a published author of several third-party software books, an award winning writer and editor, and founder of the University of Washington’s Mobile UX Research Group.

Scott Weiss, Usable Products Company (Moderator)

Scott Weiss, Principal of Usable Products Company and author of “Handheld Usability” (John Wiley & Sons: 2002) will moderate this panel. Scott is an outspoken critic of mobile device usability, having presented and taught at MobileHCI, SIG-CHI, DIS, UPA, HFES, and many other academic and commercial conferences.

Prior to forming Usable Products Company in 1996, Scott held career roles at Apple, Microsoft, Sybase, and Autodesk. Scott’s team at Usable Products Company worked extensively with Vodafone’s User Experience Group on the Simply, the world’s first successful operator-designed mobile phone.

 

The format of the

 


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